Accessibility Requires App Developers To Consider Every End User

Spend more than five minutes in the company of accessibility guru Helen Burge and you will realize that she doesn’t mince her words when it comes to assessing how companies, manufacturers and developers handle digital accessibility issues in 2015. To put it bluntly … common sense is in very short supply when it comes to ensuring that apps and devices are designed for everybody.

As an acknowledged expert in accessibility testing, Burge deals with companies and testers on a daily basis who, in her opinion, are not testing with every end user in mind and don’t understand the accessibility bottlenecks that can exist on both mobile and Web platforms. For Burge, the answer is obvious—companies need to keep it simple.
In other words, remember that not every user has the same abilities.

Accessibility is a legal mandate that relates to the development of products, devices or environments for those with disabilities. It has two distinct aspects – direct access and indirect access.

Direct access means that an individual can use the product etc without assistance, while indirect access refers to compatibility with that individual’s assistive technology—screen readers, for example.

Access to our constantly evolving digital world on 24/7 basis is so ingrained in modern society that it is easy to forget over the plain truth that there are hundreds of millions of people who are disenfranchised through no fault of their own. Tech companies know that they are there and make every effort to cater to their requirements, but the reality is that universal inclusion can be an illusion.

To read the rest of this article, published in ARC Applause, please click here.